Rufus Lohr (ルーファス ロア Rūfasu Roa) is a Mage of the currently strongest Guild in Fiore, Sabertooth.[1]


File:Chapter 269 - Red Rufus.PNG

Rufus is a slim young man of average height with very long, straight blond hair, reaching down below his back, which is gathered near the end and tied in a small ponytail by a large, dark band. Framing his face are two bangs, which reach down to his shoulders and then flow backwards with the rest of his hair.[2] Rufus possesses deep, slanted black eyes, delicate facial features and a mildly prominent nose. Most of his upper face, aside from his eyes and forehead, is hidden by a crimson mask with golden edges,[3] similar to those found in traditional Italian Commedia dell'arte and Carnival, circling both of his eyes and covering the upper part of his nose, which adds to his theatrical appearance.[1] Rufus is often shown retaining a laid-back stance, resting either one[4] or both of his arms behind his back.[5]

Rufus' outfit matches his flamboyant personality and demeanor: he's shown wearing a very long, crimson vest with golden edges, reaching down to his knees and closed few inches above his waist on the front, something which leaves his legs free, over a cream-colored shirt, with a prominent collar, whose corners are held in place by buttons, and mildly loose sleeves, ending in cuffs decorated by intricate motifs. Standing out on Rufus' chest is an extremely large, flimsy cravat tie, matching his shirt in color, which consists of three layers of cloth, each growing larger than the one above it, and is secured to his neck by its thinner part, passing below his shirt's collar.[2] Covering his legs are a pair of mildly baggy, light-colored pleated pants, tucked inside light boots with large cuffs. Rufus' attire is completed by a large crimson hat, with a prominent brim curving upwards on the sides and golden edges, matching his vest and mask, which on its upper left side bears an extremely long, massive and spiky pink plumage,[3] falling down from the rear part of the hat and almost reaching down below Rufus' back.[1]


Rufus seems to be very theatrical, being almost always shown retaining a flamboyant demeanor, assuming dramatic poses and sometimes going on to make poetic statements in reference to things happening around him.[2] He can also be sly at times, such as when, regarding the presence of Gray Fullbuster and Juvia Lockser, two Mages from Fairy Tail, in the Grand Magic Games' Hidden Event, he maliciously pointed out the possible ways an enemy might use someone's comrades against him. Due to his Memory-Make Magic, Rufus tends to often mention things related to memory in his dialogues, such as expressing things he recalls or advising others to remember given facts.[6] His control over this very same Magic grants him the utmost confidence in his abilities, and as a result makes him extremely laid-back even during battle, with Rufus leaving his afterimages casually exposed to enemy attacks.[7]


X791 arc

After successfully claiming first place in the preliminary rounds for the X791 Grand Magic Games, Rufus enters the arena with the rest of his team to enormous applause. He later decides to participate in the first event, causing the crowd to go wild for the singing poet who sings to the crimson moon.[8]

Before the Hidden event begins, he replies to Nullpuding's complaints about Fairy Tail's advantage, saying that having two teams will become Fairy Tail's weakness, since allies can be taken hostage or be interrogated, in order to find out the allies' strengths and weaknesses.[9]

File:Rufus Beating Nullpuding.jpg

The game turns out the be like "hide-and-seek" only there are various clones of all competitors and they must attack the real ones. [10] During the course of the game Rufus just simply watches, and analyzes everyone's movements. He finally reveals his location to the other participants, while also insulting the game organizers for making such an easy game. He then uses his Memory-Make Magic to cast A Night of Falling Stars, which attacks everyone one the field, except for Nullpuding, but he eventually hits him by hiding behind a "memory" of himself. After the game ends, Rufus scores ten points for Sabertooth, putting them in the lead.[11]

Later, after Sabertooth gained zero points the following day, Rufus shut his eyes as his teammate Yukino Aguria was forced to stripped down out of respect.

Magic and Abilities

Rufus Memory Make

Rufus using Memory-Make

Memory-Make (メモリメイク Memori Meiku): A type of Molding Magic that grants him control over the peculiar "element" of memory, Memory-Make endows Rufus with greatly enhanced mnemonic capabilities, allowing him to memorize vast amounts of data, which are subsequently employed against his target through Magical attacks, as well as to manipulate his opponents' memories of him to his advantage. It has been acknowledged as a powerful and fearsome Magic by other Molding Mages the likes of Gray Fullbuster and Lyon Vastia.[12]

Into A Falling Star Night

Memory-Make: A Night of Falling Stars

  • Memory-Make: A Night of Falling Stars (星降ル夜ニ Hoshi Furu Yoru ni): After pinpointing his foes' location through memories of data related to them, Rufus places his hands at his head's sides, their index and middle fingers outstretched, summoning forth a series of spiraling glyphs behind him, and then extends his arms outwards, releasing light from his body, which is subsequently shaped in a series of large beams, reminiscent of shooting stars, which scatter and change their trajectory to target different opponents no matter their position, striking them with great force, and were shown capable of bypassing the intangibility granted to Juvia Lockser by her water body, hitting her. This spell seems to cause the area it is cast into to momentarily become dark; something which, together with the bright beams Rufus generates, really gives the impression of a night of falling stars, hence the name.[13]
Punching A Memory

One of Rufus' afterimages being attacked

  • Memory-Make: Afterimage: By manipulating the memories his opponents have of him during a certain situation, Rufus can create intangible copies of himself, capable of talking but impervious to damage, which, if attacked, will simply waver like a Thought Projection. He made claim that, even if his foes were to find him, they wouldn't be able to hit him, given that the only thing left of him in a given place would just be a memory.[14] (Unnamed)

Enhanced Perception: Rufus is a highly perceptive and attentive individual, who, during the Grand Magic Games' Hidden event, was shown to be capable of identifying his foes among the multitude of their clones simply through keen hearing and observation, having made claim that he distinguished both the "nuances" of their movements and their footsteps.[15]

Master Sensor: Rufus has proven himself skilled in sensing others' Magic Power and discerning their presence and location through it, something which he did during the first event of the Grand Magic Games, using such ability in conjunction with his keen senses in order to identify his enemies and distinguish them from the crowds of their clones;[15] a noteworthy feat which even Erza Scarlet, one of Fairy Tail's S-Class Mages, considered no easy task.[16]

Battles & Events


Attack Power
Defensive Power
Dance Ball


  1. 1.0 1.1 1.2 Fairy Tail Manga: Chapter 268, Pages 12-13
  2. 2.0 2.1 2.2 Fairy Tail Manga: Chapter 268, Pages 18-19
  3. 3.0 3.1 Fairy Tail Manga: Chapter 269, Page 3
  4. Fairy Tail Manga: Chapter 268, Page 18
  5. Fairy Tail Manga: Chapter 269, Page 7
  6. Fairy Tail Manga: Chapter 269, Pages 9-10
  7. Fairy Tail Manga: Chapter 270, Pages 17-18
  8. Fairy Tail Manga: Chapter 268, Pages 11-17
  9. Fairy Tail Manga: Chapter 269, Page 11
  10. Fairy Tail Manga: Chapter 269, Page 15-18
  11. Fairy Tail Manga: Chapter 270, Pages 11-22
  12. Fairy Tail Manga: Chapter 170, Pages 12-19
  13. Fairy Tail Manga: Chapter 270: Pages 12-16
  14. Fairy Tail Manga: Chapter 270: Pages 16-18
  15. 15.0 15.1 Fairy Tail Manga: Chapter 270, Page 12
  16. Fairy Tail Manga: Chapter 270, Page 3
  17. Fairy Tail Special: Grand Magic Games Guidebook


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